Dc-ri: Difference between revisions

From Media Giraffe Wiki
Jump to navigationJump to search
No edit summary
No edit summary
Line 130: Line 130:
==Overview of the White Paper==
==Overview of the White Paper==


1.0 The Digital Future is Here
1.1 There is a clear mandate for digital literacy to be a birthright of every member of contemporary society.
1.2 RI is not doing enough to shape the digital future.
1.3 Beyond basic technical skills, there is a need for the development of higher-level digital media competencies.


The real key is that we're looking at digital citizenship and literacy - of the competency of people living, working, and playing in a modern world.
The real key is that we're looking at digital citizenship and literacy - of the competency of people living, working, and playing in a modern world.
Line 135: Line 143:
A digilly literate person needs a variety of skills. We're not just talking about training in terms of tools, but a holistic view of what digital commons means in a cognitive sense as well.
A digilly literate person needs a variety of skills. We're not just talking about training in terms of tools, but a holistic view of what digital commons means in a cognitive sense as well.


But there is hope in the digital leader within RI to have meaningful collaboration.
Besides basic technical skills there is a need for digital competencies.
 
2.0 The Role of the Education Sector.


Besides basic technical skills there is a need for digital competencies.
But there is hope in the digital leaders within RI to have meaningful collaboration.
 
 
2.1 Higher Education


Higher education is working to close the gap, but there is a real "patchwork quilt" of offerings.
Higher education is working to close the gap, but there is a real "patchwork quilt" of offerings.
2.2 Informal Learning
2.3 K-12 Educatrion
2.4 Film/Media/Technology Comunity
2.5 Business/Government/Economic Development


We also want to acknowledge informal learning.
We also want to acknowledge informal learning.


But there needs to e collaboration, and these different groups need to work together.
But there needs to be collaboration, and these different groups need to work together.






Opportunities and Challenges
3.0 Research SUmary: Identifying Challenges and Opportunities


Qualitative findings
Qualitative findings


3.1 Awareness and Interest are High
3.2 There are gaps and omissions in current programs.
"Most of RI's higher education institutions are not yet delivering consistent, integrated curricula to cultivate digitally literate, skilled, and strategic leaders for a new digital environment."
3.3 There are many opportunities for collaboration.
3.4 Managing Perceptions and SHaping Reality is Essential
4.0
==Discussion==
Devin: I think the future of digital education comes from listening in the field. I know there is some collaboration between unitversities and the workforce, but there needs to be more. Students need to know the skills they should be trained in.


Key Conclusions: Awareness and interest are high.
Julianna: The most exciting part for me is reshaping perceptions. That's how you get more people on board.

Revision as of 15:30, 7 January 2014

Digital City - Rhode Island charrette

Morgan will be taking notes here: http://www.mediagiraffe.org/wiki/index.php/dc-ri

Welcome to the intensive brainstorming experience!

HASHTAG

#dcriedu

January 7th, 2014

Schedule

9:30am: Introduction

9:35am: Around the Circle: Who is here and Why?

10:00am: Recap: Learning from the room to guide discussion

10:15am: Overview: What is the role of education in advancing RI's digital future?

10:30am: Feedback, Comments, and Questions

11:00am: Coffee/bio/networking break

11:30am: Review Recommendations of Report

12:00pm: Lunch

12:45pm: Prioritize next steps

1:15pm: Review next steps and confirm February 20th date for formal release of white paper.


Introduction

Alan Tear: founding partner of Betaspring

atear@betaspring.com

Betaspring focuses on technology startups, taking companies from ready to go to market through their projects in mentorship.

We want to take the lessons learned through Betaspring and apply it to Digital City.


Gary Glassman: president and executive producer of Providence Pictures

gary@providencepictures.com

The idea is to make this invible community visibile in a digital media production hub.

1) We want to bring people out of the woodwork.

2) We also want to create a center with production facilities, particularily a high end facility.

3) Third is the educational compenent, bridging the gap between education and career and creating a digital literate work force.

Our first meeting focused on space, and there Chris Anderson (AS220) stepped forward with a location for us. WIth generous support from the RI Foundation we are opening soon.


Renee Hobbs (hobbs@uri.edu): our goal is to take a look at the recomendations of this draft of the white paper, take it, and modify.


Bill Densmore (wpdensmore@gmail.com): Give each of us an idea of why you came here, what you're bringing (knowledge/passion), and what you hope to take away.


People attending:

Chris Anderson

Sherilyn Brown

Mark Caprio

Jeanine Chartier

Bethany Costello

Michelle Cox

Bert Crenca

Jessica David

Bill Densmore

Wendy Drexler

Gary Glassman

Tom Guertin

Katharine Hazard Flynn

Renee Hobbs

Morgan Jaffe

Julianna Kurucz

Cynthia Langlykke

Mark Marosits

Suzanne McDonald

Joe Miklovic

Rick Mitchell

Devin O'Gorman

John Rowles

Christine Smith

Cheryl Space

Neil Steinberg

Alan Tear

Alisson Walsh

We want to learn from the room to guide discussion


Overview of the White Paper

1.0 The Digital Future is Here

1.1 There is a clear mandate for digital literacy to be a birthright of every member of contemporary society.

1.2 RI is not doing enough to shape the digital future.

1.3 Beyond basic technical skills, there is a need for the development of higher-level digital media competencies.

The real key is that we're looking at digital citizenship and literacy - of the competency of people living, working, and playing in a modern world.

A digilly literate person needs a variety of skills. We're not just talking about training in terms of tools, but a holistic view of what digital commons means in a cognitive sense as well.

Besides basic technical skills there is a need for digital competencies.

2.0 The Role of the Education Sector.

But there is hope in the digital leaders within RI to have meaningful collaboration.


2.1 Higher Education

Higher education is working to close the gap, but there is a real "patchwork quilt" of offerings.

2.2 Informal Learning

2.3 K-12 Educatrion

2.4 Film/Media/Technology Comunity

2.5 Business/Government/Economic Development

We also want to acknowledge informal learning.

But there needs to be collaboration, and these different groups need to work together.


3.0 Research SUmary: Identifying Challenges and Opportunities

Qualitative findings

3.1 Awareness and Interest are High

3.2 There are gaps and omissions in current programs.

"Most of RI's higher education institutions are not yet delivering consistent, integrated curricula to cultivate digitally literate, skilled, and strategic leaders for a new digital environment."

3.3 There are many opportunities for collaboration.

3.4 Managing Perceptions and SHaping Reality is Essential

4.0

Discussion

Devin: I think the future of digital education comes from listening in the field. I know there is some collaboration between unitversities and the workforce, but there needs to be more. Students need to know the skills they should be trained in.

Julianna: The most exciting part for me is reshaping perceptions. That's how you get more people on board.